About Boardit
Boardit (say it “board it”) is a free website for playing board games with other people in a browser. One person opens a table, shares a short code, and everyone else sits down from their own phone or computer. There is nothing to download, and guests do not need an account. Last updated .
Who runs it
Boardit is built and run by Ahmed Moaz, a medical student in Egypt who makes it on the side. It began in August 2026 and is not part of a studio, a publisher or a larger company. The rules engines, the room system and the writing on these pages are made for this site.
Why it works this way
Boardit is six party and board games you can play with friends online without downloading anything or making an account. One person opens a table and gets a room code; everybody else types that code in and sits down. That is the entire setup, and it is deliberately the entire setup: the reason online board games usually fail is not the game, it is the ten minutes spent getting four people onto the same app before anybody has rolled anything. If there is nobody to invite yet, Play on any game page seats you at the open table nearest to starting instead.
Guests are asked for a name at the moment they join and nothing else. No email, no password, no install, on a phone or a laptop. Every game is free, with no paid tier, no coins and no ads inside the games themselves.
Release log
Every real change to the games, dated, newest first.
- 28 October 2026. Who’s the Spy asks how you are playing when you open a table: online, in the same room (everyone on their own phone, clues said out loud), or on one phone, which now skips the lobby: type the names and deal. In Ludo, Snakes & Ladders and Property Rush, a friend can join a game already under way and take a bot’s seat, playing on from where the bot was. Draw and Guess gets Draw to a friend: draw a word, send the link, and your friend watches it come to life and guesses. Trivia on your own and the Daily can be sent to a friend as a challenge on the same questions, and every day brings one word to draw in a minute and share.
- 18 October 2026. Draw and Guess: a player who joins a game already under way is seated at once and can guess the drawing on screen straight away; they draw when the round reaches them.
- 18 October 2026. Every table you open is now public, including a table of bots: it shows in Open tables so others can join, and the host can still make it private from the lobby. Solo Trivia and the Daily stay private.
- 18 October 2026. Trivia Tavern, livelier: before every question a reel spins to its category and a stamp slams the difficulty, the right answer, the points and the board all move, and the table follows dark mode. Playing on your own now opens a panel to pick the categories, the number of questions, the seconds to answer and the difficulty. Each game on the home page now says what kind of game it is.
- 18 October 2026. Boardit Daily: five Trivia questions a day, the same for everyone, with a streak and a score to share that gives no answers away. Levels: every finished game and Daily earns XP, levels bring titles and unlock Tok items, and guests keep their name and record for 30 days instead of 24 hours.
- 18 October 2026. New ways to play every game. Ludo has Quick Ludo (two pieces each) and house rules. Snakes & Ladders has three boards (Classic, Garden and Snake Pit), a six to throw again, a bounce off 100 and matches to three games. Trivia Tavern adds a wager final and closest-number questions. Who’s the Spy has themed word packs with no repeats at a table and an Undercover. Draw and Guess has word packs and a recap of every drawing to save.
- 18 October 2026. A player who drops out of Ludo, Snakes & Ladders or Property Rush is covered by a bot until they return, and everyone is told. Property Rush has a turn clock with a time bank. Chat can be hidden per player, reported, or turned off, and the Toks have October items.
- 17 October 2026. Trivia Tavern on your own: Play on your own deals 15 quick questions, the last round worth double, and shows your best score; playing again deals new ones. Bots now wear clearly different colours, and give a colour up to a player who picks it. In Property Rush a bot only offers a deal that is at least as good for you as for it.
- 17 October 2026. Bots now play Ludo and Property Rush too. In Ludo they throw and choose their piece; in Property Rush they roll, buy, build, bid in auctions and offer deals, which you can accept or turn down. Each was tested over thousands of simulated games against strong rule-based players before it reached a table.
- 17 October 2026. Play and Create on every game page: Play seats you at the open table nearest to starting, Create makes a private table for friends, and when nothing is open a game with bots offers a table of bots. There the host can fill every free seat with bots from the lobby’s settings, and a player who joins later takes a bot’s seat, so a table with bots never turns anyone away. Trivia questions now always say which sport, film or show they are about.
- 16 October 2026. Bots arrived, starting with Snakes & Ladders: the host can fill free seats with bots, clearly named as bots, that throw the same dice as everyone. Games with a bot are practice and stay out of profile records.
- 16 October 2026. Trivia Tavern rebuilt again, around famous things:over 2,500 new questions in 9 categories, including general knowledge, with easy questions most people get right and hard ones that are never obscure. Topics are gone; the host just picks categories.
- 15 October 2026. All six games can now be played inside other websites and game portals, and chat, Draw and Guess guesses, Spy clues and player names are filtered for swear words.
- 10 October 2026. Every screen redesigned: Toks, the drawn faces that sit at every table; one lobby for all six games; three-dimensional boards for Ludo, Snakes and Ladders and Property Rush; Snakes and Ladders opened to eight players; and Property Rush now plays to the last player standing, with no round limit.
- 2 October 2026. In Property Rush, rent you cannot pay became a debt you work off by mortgaging, selling or trading, instead of knocking you out on the spot.
- 28 September 2026. Trivia Tavern’s question bank was rebuilt from scratch: nearly 4,000 questions across 38 topics, written for this site.
- Mid-September 2026. Draw and Guess arrived as the sixth game, with drawings sent to the other players stroke by stroke as they are made, and room for the host’s own word list.
- 9 September 2026. Who’s the Spy rounds now end when the table votes, rather than when a clock runs out.
- 2 September 2026. The property game was rebuilt around 22 real cities in 8 countries and renamed Property Rush.
- August 2026. The first version: rooms, seats, a room code and the first games, built so a group spread across different homes could play together without installing anything.
The games
There are 6 games, and every one of them uses the same room, the same seats and the same chat.
| Game | Players | Typical time |
|---|---|---|
| Property Rush | 2–6 | 45–70 min |
| Trivia Tavern | 2–8 | 10–15 min |
| Ludo | 2–4 | 20–60 min |
| Who's the Spy | 3–8 | 5–15 min |
| Snakes & Ladders | 2–8 | 5–15 min |
| Draw and Guess | 2–12 | 6–20 min |
Property Rush is an original property-trading game. It is not Monopoly and Boardit is not affiliated with or endorsed by Hasbro. Each game page has the full rules, and the Trivia Tavern page lists the categories its questions cover.
What you can play
Property Rush is a property trading game for 2–6 players: buy cities, complete countries, charge rent, and plan for about 45–70 min, with a minute a turn and a time bank for the long thinks. Ludo is the classic four-colour race for 2–4, with the rules people actually play by. Snakes and Ladders takes about 5–15 min and needs no explaining, which makes it the one to open with. Trivia Tavern is a live quiz for 2–8 with 9 categories to choose from and the questions already written. Who’s the Spy is a social deduction word game for 3–8, where the spy knows their role but has no word and has to talk their way through the round. Draw and Guess is a drawing game for 2–12: one player sketches a secret word and everyone else races to type it, with the fastest guesses scoring the most.
Which game fits your group
The number of people is usually what decides it, so here is every game that seats each common table size:
- 2 players: Property Rush, Trivia Tavern, Ludo, Snakes & Ladders and Draw and Guess.
- 4 players: Property Rush, Trivia Tavern, Ludo, Who's the Spy, Snakes & Ladders and Draw and Guess.
- 6 players: Property Rush, Trivia Tavern, Who's the Spy, Snakes & Ladders and Draw and Guess.
- 8 players: Trivia Tavern, Who's the Spy, Snakes & Ladders and Draw and Guess.
- 12 players: Draw and Guess.
After the head count, it comes down to what the group enjoys. A table that likes to negotiate and has an evening free will get the most from Property Rush; a mixed group where some people never play board games usually settles fastest into Trivia Tavern or Draw and Guess, because everyone takes part at once and nobody has to learn a strategy first. Who’s the Spy rewards people who enjoy bluffing and reading each other, and it needs at least 3 because the spy has to hide among a crowd. Ludo and Snakes and Ladders are the familiar ones for families and for anyone who grew up with the boxed versions: Snakes and Ladders has no decisions at all, and Ludo has just enough, which piece to move, to make an argument worth having.
How a table works
One person opens a game page and starts a table. Boardit gives that table a 5-character room code, and anyone who types it into the join box, or opens the link the host sends, sits down; a guest is asked for a name and nothing else. In the games that have settings, the host picks them while people arrive, and starts once enough seats are filled. Each player then sees their own view of the same table, updated live. A table nobody touches for 10 minutes packs itself up before the game begins; once a game is under way it stays open for up to 12 hours, so a long Property Rush evening is not cut short.
The room code works like a key: anyone who has it can take a seat. Tables are listed publicly by default, so people browsing the site can join an open one too; a host who wants only the people holding the code can make the table private. Send the code in a private message, not a public post, and start a new table if a code has gone further than you meant it to. Codes stop working when the table closes.
Boardit has no voice or video of its own, and it is built for a group spread across different places. Groups who are apart usually keep their normal call open beside the game; nobody shares a screen, so the call is left to carry faces and arguing rather than a scrolling board. Five of the six games work with just two players.
How we write and check the game pages
The game pages on this site are written by Ahmed Moaz for this site, not copied from a template. The rules on them are checked against the game engine’s own code: seat counts and playing times are read from the same list the games use, and the scoring and turn rules are described from what the engine actually does, then covered by automated tests that fail if a page and the game disagree. Where a page gives advice rather than a rule, it says so.
Every game page shows who wrote it and the date it was last updated, and the date only moves when the content changes. If you find a mistake, tell us on the contact page and it will be corrected and re-dated.
How the games are tested
Each game’s rules run as their own piece of code, separate from what you see on the screen, and about 1,900 automated tests check those rules and the pages that describe them before every release. Some questions only show up over thousands of games, so the rules are also played by computer test players at scale: 100,000 games of Snakes and Ladders for each table size, 30,024 games of Ludo, and a million dice rolls through Property Rush to see which squares get landed on most. Those test players exist only in testing. At a real table every seat is a person, unless the host seats a bot on purpose: Snakes and Ladders, Ludo and Property Rush have bots, and the table always shows them as bots.
Before a release the tables are also checked on real phone and tablet sizes, upright and sideways, on both iPhone and Android browsers, so nothing is cut off or out of reach.
What it does not do
Room codes are treated as passwords. They are removed from every address before it reaches analytics, and room pages are kept out of search engines. Screen recording, heatmaps and automatic click tracking are switched off. A guest who stops playing is deleted after 30 days without activity. The privacy policy lists exactly what is stored.
How it is paid for
Playing is free and there is nothing to buy. The site may show Google ads on its public pages, the home page and the game pages, to cover hosting. Ads never load inside a room or at a game table.
Contact
The contact page says which address to use and what to include. For questions, feedback or a bug report, email hello@playboardit.com. For anything about your data, including deleting an account, email privacy@playboardit.com.
Boardit also posts on itch.io, YouTube, Instagram, TikTok and Facebook. These are the same profiles the site lists as its own in its structured data.