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About Boardit

Boardit (say it “board it”) is a free website for playing board games with other people in a browser. One person opens a table, shares a short code, and everyone else sits down from their own phone or computer. There is nothing to download, and guests do not need an account. Last updated .

Who runs it

Boardit is built and run by Ahmed Moaz, a medical student in Egypt who makes it on the side. It began in August 2026 and is not part of a studio, a publisher or a larger company. The rules engines, the room system and the writing on these pages are made for this site.

Why it works this way

Boardit is six party and board games you can play with friends online without downloading anything or making an account. One person opens a table and gets a room code; everybody else types that code in and sits down. That is the entire setup, and it is deliberately the entire setup: the reason online board games usually fail is not the game, it is the ten minutes spent getting four people onto the same app before anybody has rolled anything. If there is nobody to invite yet, Play on any game page seats you at the open table nearest to starting instead.

Guests are asked for a name at the moment they join and nothing else. No email, no password, no install, on a phone or a laptop. Every game is free, with no paid tier, no coins and no ads inside the games themselves.

Release log

Every real change to the games, dated, newest first.

The games

There are 6 games, and every one of them uses the same room, the same seats and the same chat.

GamePlayersTypical time
Property Rush2–645–70 min
Trivia Tavern2–810–15 min
Ludo2–420–60 min
Who's the Spy3–85–15 min
Snakes & Ladders2–85–15 min
Draw and Guess2–126–20 min

Property Rush is an original property-trading game. It is not Monopoly and Boardit is not affiliated with or endorsed by Hasbro. Each game page has the full rules, and the Trivia Tavern page lists the categories its questions cover.

What you can play

Property Rush is a property trading game for 2–6 players: buy cities, complete countries, charge rent, and plan for about 45–70 min, with a minute a turn and a time bank for the long thinks. Ludo is the classic four-colour race for 2–4, with the rules people actually play by. Snakes and Ladders takes about 5–15 min and needs no explaining, which makes it the one to open with. Trivia Tavern is a live quiz for 2–8 with 9 categories to choose from and the questions already written. Who’s the Spy is a social deduction word game for 3–8, where the spy knows their role but has no word and has to talk their way through the round. Draw and Guess is a drawing game for 2–12: one player sketches a secret word and everyone else races to type it, with the fastest guesses scoring the most.

Which game fits your group

The number of people is usually what decides it, so here is every game that seats each common table size:

After the head count, it comes down to what the group enjoys. A table that likes to negotiate and has an evening free will get the most from Property Rush; a mixed group where some people never play board games usually settles fastest into Trivia Tavern or Draw and Guess, because everyone takes part at once and nobody has to learn a strategy first. Who’s the Spy rewards people who enjoy bluffing and reading each other, and it needs at least 3 because the spy has to hide among a crowd. Ludo and Snakes and Ladders are the familiar ones for families and for anyone who grew up with the boxed versions: Snakes and Ladders has no decisions at all, and Ludo has just enough, which piece to move, to make an argument worth having.

How a table works

One person opens a game page and starts a table. Boardit gives that table a 5-character room code, and anyone who types it into the join box, or opens the link the host sends, sits down; a guest is asked for a name and nothing else. In the games that have settings, the host picks them while people arrive, and starts once enough seats are filled. Each player then sees their own view of the same table, updated live. A table nobody touches for 10 minutes packs itself up before the game begins; once a game is under way it stays open for up to 12 hours, so a long Property Rush evening is not cut short.

The room code works like a key: anyone who has it can take a seat. Tables are listed publicly by default, so people browsing the site can join an open one too; a host who wants only the people holding the code can make the table private. Send the code in a private message, not a public post, and start a new table if a code has gone further than you meant it to. Codes stop working when the table closes.

Boardit has no voice or video of its own, and it is built for a group spread across different places. Groups who are apart usually keep their normal call open beside the game; nobody shares a screen, so the call is left to carry faces and arguing rather than a scrolling board. Five of the six games work with just two players.

How we write and check the game pages

The game pages on this site are written by Ahmed Moaz for this site, not copied from a template. The rules on them are checked against the game engine’s own code: seat counts and playing times are read from the same list the games use, and the scoring and turn rules are described from what the engine actually does, then covered by automated tests that fail if a page and the game disagree. Where a page gives advice rather than a rule, it says so.

Every game page shows who wrote it and the date it was last updated, and the date only moves when the content changes. If you find a mistake, tell us on the contact page and it will be corrected and re-dated.

How the games are tested

Each game’s rules run as their own piece of code, separate from what you see on the screen, and about 1,900 automated tests check those rules and the pages that describe them before every release. Some questions only show up over thousands of games, so the rules are also played by computer test players at scale: 100,000 games of Snakes and Ladders for each table size, 30,024 games of Ludo, and a million dice rolls through Property Rush to see which squares get landed on most. Those test players exist only in testing. At a real table every seat is a person, unless the host seats a bot on purpose: Snakes and Ladders, Ludo and Property Rush have bots, and the table always shows them as bots.

Before a release the tables are also checked on real phone and tablet sizes, upright and sideways, on both iPhone and Android browsers, so nothing is cut off or out of reach.

What it does not do

Room codes are treated as passwords. They are removed from every address before it reaches analytics, and room pages are kept out of search engines. Screen recording, heatmaps and automatic click tracking are switched off. A guest who stops playing is deleted after 30 days without activity. The privacy policy lists exactly what is stored.

How it is paid for

Playing is free and there is nothing to buy. The site may show Google ads on its public pages, the home page and the game pages, to cover hosting. Ads never load inside a room or at a game table.

Contact

The contact page says which address to use and what to include. For questions, feedback or a bug report, email hello@playboardit.com. For anything about your data, including deleting an account, email privacy@playboardit.com.

Boardit also posts on itch.io, YouTube, Instagram, TikTok and Facebook. These are the same profiles the site lists as its own in its structured data.